- Feature Film / TV -
The work on this page is all in-show shot or segment work. For advertising, promotional, and marketing material please visit the Advertising / Promo page.
Black Panther
Visual Effects Role - Producer Produced at METHOD The level of attention and detail that Marvel brings to every aspect of their films is always stunning, and the addition of director Ryan Coogler only made the experience more amazing. I worked as a producer of a highly specialized team within Method that concepted, developed, and implemented various vibranium energy elements and effects that prominently feature in the climactic third act battle, as well as concepted and developed the general aesthetic of Black Panther and Killmonger's vibranium suit activation and deactivation. Read about Method's work on Black Panther here and here. |
|
mother!
Visual Effects Role - Producer Produced at METHOD Darren Aronofsky is one of the most influential directors working today, and when the opportunity to work directly with him, Company3, and Method to produce the final finishing VFX for his latest film came along it was as close possible to a dream come true. Working with a group of top-flight Flame artists we addressed and finaled over 130 shots within five days. |
|
The Defenders
Visual Effects Role - Producer Produced at METHOD Method's partnerships with Marvel always lead to incredible work, and The Defenders is no exception. Working with world-class Flame, Nuke, and Maya artists we handled a great deal of cosmetic VFX, environment rebuilds, SFX enhancement and replacement, and much more. |
|
Captain America 2
UX/UI Design Role - Producer Produced at PERCEPTION When Marvel first approached Perception we were in a rare position where the cameras hadn't yet started rolling. It was a great opportunity to work with a team of artists and designers from all over the country as they helped the Marvel team flesh out key story components before a single frame was even shot. |
|
Robocop
UX/UI Design and Animation Role - Producer Produced at PERCEPTION Who doesn't love Robocop? When this project began, we were tapped to work on roughly a dozen shots, to which the reception was astoundingly positive. As a result our shot count rapidly grew to well over 100, and Perception's incredible work appears in nearly every scene of the final film. |
|
|
Europa Report
UX/UI Design and Animation Role - Producer Produced at PERCEPTION Perception was brought on to this film to provide the UX/UI designs for a wide range of shots. As a found-footage film these shots were designed for computer screens, HUDs, and security cameras, and included details and information vital to the story. We completed 30+ shots over the course of the project, providing the director the essential visual elements necessary to drive the story forward. |
|
NFL Rush Zone - Season of the Guardians
Title Design and Animation Role - Producer Produced at PERCEPTION This project received an Emmy nomination for best children's animated show titles. |
|